Omniverse Connector [ Visual Components × NVIDIA ]

The Visual Components’ Omniverse Connector is a plugin to the platform. The NVIDIA Omniverse connector is now compatible with Visual Components and this connector facilitates bi-directional communication between Visual Components and Omniverse. In a nutshell, this means that any changes made to the layouts in Visual Components instantaneously translate into Omniverse in real time and vice- versa – removing the need for constant export-import of files when iterations or changes are made.

NVIDIA Omniverse

NVIDIA Omniverse™ is a computing platform that enables individuals and teams to develop Universal Scene Description (OpenUSD)-based 3D workflows and applications.

Visit NVIDIA Omniverse website

Case Studies

Lotus, a top-of-the-line sports car brand has already been using Visual Components simulation solutions to plan its production systems with easy-to-use layout configuration and robot programming features.

The Lotus-SD Digital factory team has achieved a 20% faster tooling design for the Lotus Lambda model with Visual Components. With Omniverse, the Lotus SD-Digital factory team has set its course towards huge opportunities created by the digitalization of automotive production starting with Lotus Technology.

Visit Visual ComponentsOmniverse website

Precautions

Please note that you need Visual Components 4.4 Premium or above to use these features. Contact us for more information.